

“For someone who has been in business as long as I have, I am getting excited. “I think that’s what other developers should be doing as well,” Miller said. He said Obduction is just the beginning of Cyan’s projects in the VR market, as he hopes that future titles will fully take advantage of the immersive strengths of VR.

Miller said he is very excited about the future of VR. “It also feels like we are getting in on the VR at a time when it’s just perfect.” “We have gotten Obduction into a position where it is doing pretty good on the PC side and can do pretty good on the PS4,” Miller said. It scored 76 out of 100 on Metacritic, a review score aggregator. The game raised $1.3 million through the crowdfunding campaign. Obduction started as a Kickstarter campaign in October 2013. Obduction for PS4, PSVR, and the Vive will arrive in 2017.

Obduction is available for PC and the Rift on Steam, the Oculus Store, GOG, and the Humble Store for the introductory price of $30.

VR adds so much of a sense of really being in our worlds.Obduction uses the Unreal engine for special effects.Ībove: Obduction uses the Unreal engine for special effects. “It’s especially exciting for us, because there are so many people with PS VR systems who can now experience Obduction in it’s virtual reality glory. “When we launched the PlayStation version we were already hard at work on the PS VR version, but we’ve been working to make the experience as good as possible,” says studio founder and CEO Rand Miller in a PS blog post. The game, which we played initially when it came out for SteamVR-compatible headsets back in late 2016, offers around 10-15 hours of exploration and intensely difficult puzzles. Original article (05/04/18): The game is said to be the full version of Obduction including the bonus content that’s already on the non-VR PlayStation 4 version. A chief complaint of the PSVR version is also a noticeable downgrade in graphics, although it’s uncertain if the game would make better use of a PS4 Pro’s increased rendering ability. Update (05/08/18): The PSVR patch for Obduction is now available, which should automatically push an update to the PS4 game at some point today depending on your region.Įarly hands-ons with the PSVR integration have shown that the only locomotion option available is teleportation with click-turn (aka ‘comfort mode’). Obduction (2016), the VR puzzle adventure from Cyan, the studio behind the ’90s point-and-click classics Myst (1993) and Riven (1997), is finally making its way to PSVR today.
