

L Button + Analog / C-Stick: Moves camera faster. Y Button: Toggles a Mushroom graphic at the center of the screen. X Button: Switch between Position, Rotate, and Disp mode. Using this will activate a camera debug function.Īnalog Stick / C-Stick: Move camera (Position mode) / Rotate camera (Rotate mode) / Move text (Disp mode). Use the following Gecko code to place an item into the first slot of Player 1's orbs. (Source: Original TCRF research) Debug Orbs This is a test of every message in the game. Selecting "MESS CHECK" will bring up a message test menu. The A / Start Button chooses a mini-game, and the B Button goes to the previous menu.īefore a mini-game is played, the same rudimentary character select screen from Mario Party 4 appears. Press Up/Down to select a mini-game, and Left/Right to switch between pages. The mini-game titles have been changed again. This is the same debug menu from Mario Party 4. This unused font has been used for the debug menus since Mario Party 4, and was to be used for all future Hudson Soft games with debug menus on the GameCube and Wii. Once the game starts, you should boot into a debug menu! Start a new Party Mode game and select Towering Treetop as the board. Replace w01.bin (data Folder) and w01Dll.rel(dll folder) with selmenu.bin and selmenuDll.rel, or use one of the below Gecko codes. A complete listing of what is accessible from the menu.
